Nurturing Learning Programmes
KRM believes that students learn by forming relations or associations between new information and previously learned information or concepts that are stored in memory as images. Educational psychology, cognitive psychology, and neuropsychology help us to understand how memory, knowledge acquisition, attention, learning strategies, and metacognition influence school learning. Keeping this interdisciplinary approach in mind our curriculum is designed to link different disciplines together to enhance the learning in one discipline to boost the learning of the other.
EXPERIENTIAL LEARNING
“Learning is experience. Everything else is just information.” – Albert Einstein
K.R.M emphasises on nurturing learners with better information retention and conceptual understanding. Experiential learning defines the ideal process of learning that empowers you to take charge of your own learning and development. Experiential learning is an engaged learning process whereby students “learn by doing” and by reflecting on the experience. It is also the way you solve problems, make decisions, and meet life’s challenges. Learning occurs in any setting and continues throughout your life. Hence, the experiential learning process supports performance improvement, learning and development. KRM offers various hands-on activities for students to facilitate experiential learning.
MARKET MANIA: To give our students a wide exposure of money transactions and developing their money skills, a small market scene is set up at school. With the help of fake currency notes, students learn the concept of billing, addition, subtraction and multiplication. Some children are made shopkeepers, while others visit the market as buyers. They use fake currency to buy things for themselves. Students are apprised of the Promotion as one of the most important element of Marketing Mix and are given an exposure of the practical knowledge of the world of Product promotion.
GAME OF BUDGET: While understanding the concept of budget the students create a budget of their own including their financial goals, saving money, and creating a weekly budget. Creating a budget is to set short-term and long-term financial goals. Setting long-term goals is important, but short-term
financial goals are often more important for children. With the help of budget, they are able to understand the concept of prioritizing their needs and the importance of satisfaction level while determining the purchase and choice of goods and services..
MIND INK BOTS: Learning comes in part from what experiences and opportunities arise for a person. Experimental learning is a process of learning through hands on experience. We believe in bridging the gap between memory and time by Az-tech Clubs Python programming and creating real world apps
in the lab Sessions.
MULTIPLE INTELLIGENCES
“Everyone is a genius. But if you judge a fish by its ability to climb a tree, it will live its whole life believing it is stupid.” – Albert Einstein
KRM believes that it is one of the best ways to help students develop intellectual skills in a way that leverages their strengths and shores up their weaknesses through multiple intelligences. As Howard Gardner asserts- anything that is worth teaching can be presented in many different ways. These multiple ways can make use of our multiple intelligences. The Multiple Intelligence approach provides educators with a framework and tools that will allow them to meet the needs of the different types of learners present in the classroom. We focus on reinforcing several skills – linguistic, mathematical, art, music, nature, spatial, interpersonal, intrapersonal and kinaesthetic. An athlete, for example, could have strong bodily-kinaesthetic and spatial intelligence but poor musical intelligence. That’s why it’s important to use instructional strategies that involve a variety of these multiple intelligences so every child has the opportunity to learn in a way that works best for them. Giving our students the chance to discover and
develop their different intelligences can have a series of benefits for them. Mingling curricular and co- curricular skills to strengthen concepts can help them become more involved and active learners.
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WORD SMART
Verbal-linguistic intelligence, “word smart”- learning new vocabulary words
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MATHS SMART
Logical-mathematical intelligence, “Maths smart” – Learning addition, subtraction, and other maths concept
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PICTURE SMART
Spatial intelligence, “picture smart”- Painting, sculpting, or other artistic activities, putting together puzzles.
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MUSIC SMART
Musical intelligence, “music smart”- Learning to sing or play an instrument
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NATURE SMART
Naturalistic intelligence, “nature smart”- hiking, camping, taking care of animals
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BODY SMART
Bodily-kinesthetic intelligence, “body smart”- participating in sports, dance
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PEOPLE SMART
Interpersonal intelligence, “people smart”- using effective communication skills
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SELF SMART
Intrapersonal Intelligence “self-smart”- mindfulness activities like meditation, writing reflective journal
Multiple Intelligences Skills
PROJECT BASED LEARNING
Learning is not the product of teaching. Learning is the product of the activity of learners.”
Students are actively engaged in learning methodologies which not only enhance their understanding but also empowers them with abilities to solve real world problems and complex situations. The school engages students in skills to help investigate and respond to authentic, complex questions, problems or challenges. Through PBL technique, the students develop deep content knowledge as well as critical thinking, collaboration, creativity and communication skills. We engage our students in several projects throughout an academic session, on varied topics based on their subjects ranging from science, technology, economics, environment, social concerns, and politics, etc.
PERSONAL, SOCIAL AND PHYSICAL EDUCATION (PSPE)
“Education is not the learning of facts, but the training of the mind to think.”
Our school is committed to promote Personal, Social and Physical well-being of our children. Education and learning at KRMVP empowers students through experiences specially designed to develop their sense of personal identity and their identity within their social and cultural content. We believe that this aspect is essential to develop our students into well rounded, global citizens who show understanding and empathy to those around them. The teachers and parents support the school’s philosophy to help nurture the learners with character and competence.
VOLUNTEERING TOGETHER AS A GROUP
Social activities help to connect with the peers and make the world a better place. Various social activities and experiments are conducted at KRMVP to help the students develop a relationship with society and the world around them. Some of the activities organised under this are;
HAPPINESS HOUR
“Ever wished you could bottle happiness for a later date!”
PHYSICAL FITNESS
“Physical fitness is not only one of the most important keys to a healthy body; it is the basis of dynamic and creative intellectual activity”
Physical Education at our school is far more than just participating in sports and games. Its purpose is to develop a set of skills and attitudes together. Regular exposure to all kinds of physical learning experiences like yoga, table tennis, lawn tennis, basketball, skating, chess, gymnastics, and life skills enable students to make informed choices throughout their lives. Considering that students learn best when they are actively engaged, we provide them with ample opportunities to enhance their physical and social skills through structured play (throwing and catching), playing Simon says (following instructions), board games (turn-taking skills), and many more. Students also participate in physical activities like hopping, jumping, sliding, running, kicking, and skipping.
SHARING IS CARING
“Teaching our children to share is to teach them love and compassion”
Sharing is when you become selfless and help others or share something with others. It helps to make a person empathetic, and the person starts to care about others unconditionally. Sharing makes a person build social-skills which are required by a well-adjusted adult. Our students learn to nurture relationships with others by sharing ideas during various class activities, celebrating success, and offering and seeking support from their teachers and peer group. The development of overall well-being is defined through three common strands – identity, active learning, and interactions which is an integral part of teaching and learning. At KRMVP, there is an ecosystem of respect and kindness, and the students care about one another and support each other. In the school, character development is woven into the curriculum and into advisory discussions. Students are expected to follow the code of honesty, personal integrity and to respect the diversity of beliefs, viewpoints and interests of others.
DON’T LAUGH AT ME – ANTI-BULLYING CAMPAIGN
“Don’t ever let anyone dull your sparkle”
Bullying can have a lasting impact on well-being and is a major concern for students, families and school staff. Students of Grade VIII conducted a session on the topic ‘Don’t laugh at Me’ to sensitise their fellow students about bullying. They organised an anti-bullying campaign to help address bullying, ridiculing, and teasing in society. In their session, they used music, video, and well-tested instructional activities to help students recognize intolerance due to personal differences, understand that differences are positive, develop compassion for others who are different from themselves, and learn that teasing, name calling, exclusion, and ridicule are hurtful to others. This session not only contributed to developing a sense of responsibility but also contributed towards the social and emotional growth of students as individuals who value humanity as an essential virtue of life.
DESHBHAKTI CURRICULUM
Being part of such an amazing nation like India is a great blessing and something we should all treasure.
Deshbhakti Curriculum, an initiative by the Delhi Government, aims to instil the spirit of patriotism amongst students and prepare them to be responsible citizens who shall contribute to nation-building, and to make students ‘true patriots’. At KRMVP, Deshbhakti period is being observed on a regular basis for the students of all the classes. It encompasses the theme of love and respect for the country, identifying the strengths and challenges of the country, reflecting on what each student can do for the country and how each one can contribute to its progress. It seeks to inculcate a spirit of empathy, tolerance and brotherhood which are enshrined in the Constitution of India and a sense of collective belonging in students. Through activities, discussions and reflection based enquiry, teachers facilitate learning along with critical thinking, perspective building and self-reflection abilities.
STEAM
As the education world explores strategies to equip students with the skills and knowledge they’ll need to be successful innovators in a 21st century workforce, there has been a growing emphasis on STEAM — the educational discipline that engages students around the subjects of Science, Technology, Engineering, the Arts and Maths.
It is an interdisciplinary and applied approach integrating all disciplines into a cohesive learning paradigm based on real world applications. STEAM education at KRMVP promotes creativity, problem solving, learning by doing, innovating and inventing. It is an interactive technique that helps students to take thoughtful risks, engage in activities, and become resilient problem solvers. It prepares students to work in fields that are poised for growth. STEAM empowers teachers to employ project-based learning that crosses each of the five disciplines and fosters an
inclusive learning environment in which all students are able to engage and contribute.
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Artificial Intelligence and Creativity
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Science Exhibition
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Logical- Mathematical Intelligences
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Heritage and Paintings of Sikkim
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Robotics
Few activities related to STEAM are:
The different activities conducted at KRMVP keeping in mind the different aspects of STEAM were:
ROBOTICS
“The best way to predict the future is to invent it.”
Keeping pace with the technological advancements and in order to thrive in the age of smart digital technologies and smart machines, K.R Mangalam World School, Vikaspuri engages students of classes III to VIII- in a captivating and innovative branch of technology – ‘Robotics’. The aim is not merely introducing Robotics as a subject but a way to make students leaders in constructing their knowledge, allowing them an insight of the tech culture and enabling them to respond to the tech world that surrounds them.